Sending Signals
Project Summary
Sending Signals is an isometric co-op puzzle game consisting of a love story between a Tiefling and an Orc, the game starts in the tavern and as you unlock sections of the game you unlock the doors around the tavern leading to different levels. There were five areas planned but development paused for the time being after the first two locations were built.Â
Project Summary
Sending Signals is an isometric co-op puzzle game consisting of a love story between a Tiefling and an Orc, the game starts in the tavern and as you unlock sections of the game you unlock the doors around the tavern leading to different levels. There were five areas planned but development paused for the time being after the first two locations were built.Â
Programs Used
Programs Used
- Maya
- Substance Painter
- Substance Designer
- Unreal 5
Contributions
Contributions
Created the tavern asset list
Modeled, UVed, and textured the furniture, props, and interior for the tavern.
Implemented and arranged assets in Unreal 5 as well as set up the scene lighting.
Used Plastic to send the work back and forth with the team.
Assisted the other environment artist in creating assets for the docks levels and its puzzles.
Initial White-Box
Initial White-Box